YOUR DETAILS
Enquiries & feedback.
This page describes the information collected by the studio’s enquiry and player feedback forms.
What you choose to send
Project enquiries include your name, email, project type and description, plus any optional company, budget and timeline information. Player feedback includes the selected game, feedback type, message, any device/browser text you review and choose to send, and an optional contact email.
Storage and use
Submitted messages are stored in the studio’s private hosted database for reviewing projects, responding to enquiries and improving development builds. Messages are not published on the website. Only authorized site administrators can access the database.
Notifications
The form tells you whether studio notifications are configured. A storage confirmation means your message was accepted into the database. It does not mean someone has read it. If notification delivery fails, the confirmation states that your message remains stored.
Spam prevention and duplicate requests
The server limits submission frequency using a temporary, hashed network identifier. Raw IP addresses are not written to the submissions database. Rate-limit records expire after the current hour and are removed on a subsequent submission. A random request reference prevents retries from creating duplicate messages.
Your choices
Optional fields may be left blank. You can edit or remove the suggested device/browser text before sending feedback. Form contents are not saved in your browser’s local storage. The studio retains submitted messages until they are deleted by an administrator. To request correction or deletion, use the feedback form with your submission reference and an email where the studio can respond.
Games and preferences
The studio stores your decorative-motion preference on your device. Games opened from this site have their own storage and settings; progress is not transferred between devices by the studio website.
Back to project enquiries